SimTown is a City-Building, Top-Down, Strategy, Government-Simulation, Management, and Single-Player game created and published by Maxis. The player is handed the responsibility of the mayor of a small town during the stay, who must ensure that his town is on the path to prosperity. Not only the controller can make the town beautiful by constructing attraction sites, planting flowers, raising gardens, and statutes but also has to create a strong economy by opening markets, offices, businesses, and homes.
The overall quality of life also needs improvements by building roads, infrastructure, and water-filtration plants, and recycling programs and trees can be placed to reduce the carbon footprint. All of this must be executed in a planned fashion using the limited revenue the town will generate through trading. The protagonist is required to maintain a delicate balance between the population, jobs, and available resources to keep the people happy. Ability to remove buildings, zoom in/out option, user guide, decent graphics, and vast creative freedom, are among the many of this content’s core attributes.
SimCity 4 Deluxe Edition is a City-Building, Management, Strategy, Construction, Top-Down, and Single-player game formulated by Maxis. In this version of the series, the player is the mayor who has to convert vacant lands into a hustling and bustling city by providing infrastructure, opening institutions, and taking economy-boosting measures. The regions where the cities are located should be divided into three segments with the player having the option to start building the city in any segment and develop it.
In god mode, the complete topography of the land can be edited before city construction is commenced. While the ”MySim” mode provides the leader with the full authority to create the Sims that will live or work in his metropolis, they can even be imported from previous games in the franchise. A number of key features of this content include Third Party Content, Building villages, and upgrades, the ability to trade with other cities, and custom settings.
Theme Park World is a Management, Strategy, Construction, Business-Simulation, and Single-Player game Developed by Bullfrog Productions and posted by Electronic Arts and Feral interactive. Here the controller is the owner of an amusement park who has to manage it effectively in order to earn more profits. The player can change the outlook of the park and expand it by including new rides and attractions.
Hire even staff consisting of cleaners, mechanics, guards, and entertainers for repairing machines, maintaining tidiness, improving the security, and improving visitor engagement, rides can also be upgraded in order to boost their capacity, dependability, and speed. Change the tracks of roller coasters and carts by adding jumpers, tunnels, loops, restaurants, stores, and shapes are also opened within the park as well as the quality of products within the park is changeable. The ability to buy new land, price change option, editable park name, and security camera purchase, thought bubbles, and visitor feedback mechanism are the illustrious features of this version.
Anno 1800 is a Strategy, Management, City-Building game, Top-down, and Single-player video game developed by Ubisoft Blue Byte. The content is based in the 19th century after the industrial revolution with a unique plot in which the player has to choose their play settings by specifying the world size, fertility, the extent of mineral deposits, and map type among other things. During the game, money can be borrowed from the lender who will finance projects in exchange for the quest and performer will be building cities by creating refineries and workshops for different minerals and resources such as timber, iron, stone, and other things which are necessary for creating buildings.
The main avatar will also be responsible for the economy of the city so he has to create museums and monuments to improve revenue. Earn a maximum amount of money by creating markets and food production sources where all excessive resources can be sold. Some of its exciting features include drag and drop function, real-time changes, player-guider, zoom-in option, and day/night alteration.
Townsmen – A Kingdom Rebuilt is a City Building, Government Simulation, Management, Strategy, Top-Down, and Single-Player game developed and published by Handy Games. The story is based on a medieval period in which the player is a governor of a small town and has to transform his small town into a metropolis of importance. The protagonist is responsible for providing everything to his people from food to employment all of which are interconnected. Farms, hunting organizations, butcher shops, and water plants can be established for supplying food and water to the populace.
Additionally, the economy can be built by constructing homes that will boost the tax base or building markets, iron mines, stone mines, and timber obtaining departments. All of which is not only necessarily building materials but can even be traded for revenue that may be used for funding several additional projects from upgrading palaces to formulating an army and establishing tourist attractions. Level-based advancement of every institution, XP points, unlockable features, daily missions, and real-time progress updates are some of the most significant hallmarks of this content.
Kingdoms and Castles is a State Simulation, Management, Strategy, City-Building, Top-Down, and Single-player game manufactured and posted by Lion Shield, LLC. In this version, the controller is made the governor of a small insignificant town, having the job to transform it into a vast booming metropolis where the avatar can establish farms and employ hunters to provide food to his realm.
Additionally, raw materials such as stone, iron, and timber can be gathered by creating mines and refineries which are useful for creating any type of building from homes to statutes, monuments, government buildings, etc. The people are facing constant threats from enemies, so the people should get protection by building a protective force consisting of infantry, Calvary, bowmen, and anti-siege equipment. All of the said resources may be traded for income which helps solve issues of preference. Colorful graphics, upgrading mechanism, quality sound effects, simplistic gameplay, daily rewards, and are among the dozen characteristics of this game.
A World of Keflings is a Strategy, City-Building, Management, Top-Down, Single-Player, and Multiplayer game created by NinjaBee. In the context of its story, the player enters the world of Keflings, short-heightened people resembling elves, where the player acts as a helper in order to improve their governance and infrastructure. This version has three realms namely the Ice, Forest, and Desert Kingdoms with each having its own weather, resources mechanics, and characters.
The longplay revolves around assisting these people with kingdom building by harvesting food resources and constructing buildings among other things. In this version, Tasks can also be managed by assigning them to other Keflings. User-Help, Leaderboards, Three-dimensional graphics, in-game achievements, downloadable content, and weekly challenges are among the numerous primary features of this game.
Tropico 6 is a Construction, City Building, Government Simulation, Top-Down, Single-Player, and Multiplayer game manufactured by Limbic Entertainment. In this sequel of the franchise, the player is the president of Tropico in the Caribbean region and whose goal is to make his realm as stable as possible by giving it maximum prosperity. Four eras are featured in the story that is based in Colonial, World Wars, Cold war, and modern periods.
All of these have unique challenges which must be met so that the nation can remain on the path to prosperity. The controller has to connect different portions of the country by building roads and bridges, construct various villages, towns, and others, also, industries & tourist attractions have to be built to boost the country’s economy. The revenue from which is used for additional projects such as upgrading the level of government departments, buying luxuries for oneself, and expanding the nation by creating an artificial archipelago among others. Resource management mechanics, trading options, easy-to-master game design, character customization, and guide manual are among its numerous attributes.
Ancient Cities is a Strategy, State-Simulation, Management, Top-down, and Single-Player game developed and published by Uncasual Games. In the context of this version, the protagonist is a leader of a clan who has to build their nomadic settlement into a bustling city. In the gameplay, the controller will divide his people into groups with tasks assigned to each of them, such as food harvesting, hunting, mining, and wood gathering.
The number of natives at their disposal can be increased by undertaking several development tasks, it is also possible to edit the group and its duty according to changing circumstances. The resources obtained from these departments are tradeable for income which can help in protecting the realm from enemy raids by building an army or unbreakable wall. Numerous features of this edition are inclusive of Custom options, mods, zooming in/out options, weather mechanics, day/night alterations, and technology improvement for tackling natural hazards.
Pharaoh is a Strategy, Management, State-Simulation, City-Building, Top-Down, and Singe-Player game offered by Impression Games and posted by Sierra Studios. In this season, the player is placed in Ancient Egypt and is responsible for the management and development of its cities with the ultimate aim of the protagonist is the happiness of the people that is achieved by building homes, pathways, statutes, and local attractions.
To provide economic opportunities various businesses such as farms and mining have to be established, houses can be established to increase the population and hence the size of the economy. During this process, the controller has at his disposal a number of advisors who will give all the information about the needs and demands of the metropolis. Security against natural disasters and invasions can be given by constructing walls and creating an army. A number of traits are available in this content such as historical characters, actual history-based encyclopedia, multiple mods, and tradable currency.